In the first few missions of each mode you find yourself simply killing enough enemies or capturing enough fields to progress. And while fundamentally there isn’t much in the way of classic Dynasty Warriors-styled battles here to coerce longtime fans of the series, there’s plenty here for a Gundam diehard to get excited about.ĭespite being a hack-and-slash adventure of the Dynasty Warriors ilk, there are actually quite a few strategic elements to be found within the game. This game flows so well in every aspect that, despite its eventual repetitiveness, it actually does an excellent job of quenching the thirst of this parched Gundam fan. Given the fact that this was my very first Dynasty Warriors Gundam departure, Dynasty Warriors: Gundam Reborn conjured images at first of executives attempting to cash in on the series one last time before the eventual demise of the PS3.įortunately, I knew within my first few minutes of evaluation that I was wrong. Of course, I couldn’t quite discern the quality of the release at a glance. Luckily, I was finally able to find the game that would finally reproduce the warm and fuzzy feelings that viewing Gundam for the first time did so long ago, and who would have thought it would have come in the form of a Dynasty Warriors game?ĭynasty Warriors: Gundam Reborn (PlayStation 3) I felt like I was in control of a robot-shaped RC car. It sure didn’t feel like I was in command of the mobile suit that won the One Year War. I thought I’d finally be able to play through the stories I loved so much, picking up Mobile Suit Gundam: Journey to Jaburo as soon as it came out and the disappointment I had in that game resonates with me today. With interest in Gundam on the rise in the US after the Cartoon Network runs, some of the games were finally localized for North America. The mecha genre has always been a personal favorite of mine so I tried to capture the same feeling while playing a video game as I had watching Gundam anime and pretending that I was Heero Yuy or Amuro Ray. *This skill used to always turn SP to Hyper SP in past games.When I was a kid, I loved watching Gundam Wing and the original Mobile Suit Gundam on Cartoon Network. Guard won't break even when hit by guard breaking attackīecome unable to guard, but attack is increased *This used to be named Damage Canceler in past games *This used to be named Ace Pilot in past games, with stats increasing for every 100 shotdownsĬhance of negating damage from an enemy attack Increases attack and defense for more shotdowns scored Increases damage the farther the enemy is Ranged attacks have chance of bonus damage on hit Melee attacks have chance of bonus damage on hit Ranged charge attacks have chance of creating electric field that damages nearby enemies Melee charge attacks have chance of creating magnetic field that pulls enemies Makes it easier to destroy Mobile Armor body parts *This would mostly imply Mobile Armors, but since Battleships can attack and be attacked too, I wonder if this could apply to the latter as well (Deals more damage and takes less damage from gigantic enemy attacks) Makes it easier to fight gigantic enemies Increases damage dealt to powered-down enemies (Deals more damage and takes less damage from grunt attacks)Įnemies hit by SP attack will definitely get powered down Increase battle abilities depending on MS classes (Deals more damage and takes less damage from ace attacks) Makes it easier to fight enemy ace pilots Normal (S-string) attacks can also cause chain explosionsĬ1 shots have chance of destroying grunts in 1 hit Credit goes to WingZero84 for providing the video The following skill list is based on Amuro Ray's skillset when he's maxed out at Lv50. Some skills now have 3 levels of unlock, with greater effects as the levels are increased.ĭue to the skills being unlocked by individual pilot levels this time, each pilots now have different skillsets, which also means that they could also not learn some skills that others may have. Once the skills are unlocked, they will be able to be equipped. (Order of TP amount priority: Player > Partner > Training Team) You'll then need to unlock them by spending Team Points, which are obtained after they clear a battle as player, partner, or training team Skills are first obtained by leveling up the pilot.īut they can't be equipped right away. With this change, a pilot can now equip up to 6 skills. In this game, Mobile Suits no longer have attachment skills, so only Pilots can be assigned skills now. Notice: Currently Constructing at Google Docs Any help (Newly discovered skills, skill reordering, pilots confirmed to have skills etc) are appreciated!
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